┌─────────────────────────────────────────────────────────────────────────────┐ │ ROGUELIKE DATABASE │ └─────────────────────────────────────────────────────────────────────────────┘

┌─ REAL TIME GAMES ─┐ │ 6 games with this tag │ └─────────────────────────┘

Tag: real time
Games: 6
Date Range: 1982 - 2017

01. Sword of Fargoal

[traditional] 1982 by Jeff McCord

Sword of Fargoal is one of the earliest console roguelike games, developed by Jeff McCord and originally released for the Commodore VIC-20 and Commodore 64 in 1982. The game featured technical innovat...

C64, Other
Diff: moderate

02. Telengard

[traditional] 1982 by Daniel Lawrence

**The commercial real-time pioneer** - Daniel Lawrence's **groundbreaking achievement** that created one of the **first widely distributed commercial roguelikes** with **innovative real-time elements*...

DOS, C64, Apple II
Diff: moderate

03. MAngband

[traditional] 1997 by Alex Dingle

MAngband (Multi-user Angband) is a multiplayer roguelike developed by Alex Dingle and the MAngband Development Team, first released in 1997. The game adapts single-player Angband for multiple simultan...

Windows, Linux, macOS
Diff: extreme

04. TomeNET

[traditional] 2001 by DarkGod

**The ToME multiplayer evolution** - The **TomeNET Development Team's** **ambitious achievement** that transformed **Tales of Middle Earth** into a **persistent multiplayer world**, featuring **real-t...

Windows, Linux, macOS
Diff: extreme

05. Rogue Survivor

[modern] 2010-04-01 by Roguekek

**The zombie apocalypse simulation** - Roguekek's **groundbreaking fusion** of **traditional roguelike mechanics** with **real-time zombie survival**, featuring **complex NPC AI**, **persistent urban ...

Windows
Diff: hard

06. UnExplored

[modern] 2017-02-23 by Ludomotion

UnExplored is a real-time action roguelike game developed by Ludomotion, known for its innovative approach to procedural dungeon generation. The game creates interconnected underground complexes with ...

Windows, macOS, Linux
Diff: moderate