┌─ FANTASY GAMES ─┐ │ 73 games with this tag │ └─────────────────────────┘
01. dnd (PLATO)
dnd (PLATO) is a computer role-playing game developed by Gary Whisenhunt and Ray Wood for the PLATO system in 1975. The game represents one of the earliest computer implementations of Dungeons & Drago...
02. pedit5
Pedit5 is recognized as the first computer dungeon crawler, developed in late 1975 by Reginald "Rusty" Rutherford at the University of Illinois Urbana-Champaign. The game was created as a solo program...
03. Beneath Apple Manor
Beneath Apple Manor is a computer game developed by Don Worth and published by The Software Factory in 1978. It was one of the first commercial games to feature procedurally generated dungeons, predat...
04. Mines of Mordor
Mines of Mordor is a roguelike computer game developed by Scott Cunningham in 1979 for the TRS-80 personal computer. It represents one of the earliest roguelike games developed for home computers and ...
05. Rogue
Rogue is the foundational video game that defined the roguelike genre, created by Michael Toy and Glenn Wichman (with later contributions from Ken Arnold and Jon Lane) at UC Berkeley. The game was inc...
07. Sword of Fargoal
Sword of Fargoal is one of the earliest console roguelike games, developed by Jeff McCord and originally released for the Commodore VIC-20 and Commodore 64 in 1982. The game featured technical innovat...
08. Telengard
**The commercial real-time pioneer** - Daniel Lawrence's **groundbreaking achievement** that created one of the **first widely distributed commercial roguelikes** with **innovative real-time elements*...
09. Ancalagon
Ancalagon is a roguelike game developed by Hans Pennings for the Philips P2000 computer, released in 1983. The game is historically significant as one of the earliest non-English roguelike implementat...
10. Moria
Moria is Robert Alan Koeneke's 1983 literary roguelike that brought Tolkien's Middle-earth to the genre, establishing the template for depth-based dungeon exploration and spawning the entire Angband f...
11. Advanced Rogue
Advanced Rogue is a roguelike game developed by Michael Morgan and Ken Dalka, released in 1984. It represents the first major expansion and enhancement of the original Rogue, introducing significant n...
12. Super Rogue
Super Rogue is an enhanced version of Rogue developed by Robert Dan Henry in 1984 as part of the mid-1980s Unix community enhancement wave. The game features improved visual presentation, expanded mec...
13. Larn
Larn is a 1986 roguelike developed by Noah Morgan that introduced time pressure mechanics and emotional stakes to roguelike design, featuring a daughter rescue narrative, volcanic depths exploration, ...
14. Omega
Omega is a roguelike game developed by Laurence Brothers, first released in 1987. The game introduces persistent village systems, guild membership mechanics, and multiple victory conditions to the rog...
15. UMoria
**The Unix foundation** - James E. Wilson and David J. Grabiner's **essential achievement** that transformed **Moria into portable Unix code**, becoming the **genetic foundation for Angband** and **co...
16. NetHack
NetHack is a free and open-source roguelike game originally developed in 1987 as a successor to Hack. The game has been in continuous development for over 35 years and is known for its complexity and ...
17. NetHack
NetHack is a free and open-source roguelike game originally developed in 1987 as a successor to Hack. The game has been in continuous development for over 35 years and is known for its complexity and ...
18. Castle of the Winds
Castle of the Winds is a graphical roguelike game developed by Rick Saada and published by SaadaSoft in 1989. The game is notable for being one of the first successful roguelikes to use a graphical us...
19. Angband
Angband is a free and open-source roguelike game derived from UMoria in 1993. The game is set in J.R.R. Tolkien's Middle-earth and is based on the fortress of Angband from The Silmarillion. It is cons...
20. Angband
Angband is a free and open-source roguelike game derived from UMoria in 1993. The game is set in J.R.R. Tolkien's Middle-earth and is based on the fortress of Angband from The Silmarillion. It is cons...
21. Torneko no Daibouken: Fushigi no Dungeon
**The console roguelike revolution** - Chunsoft's **legendary achievement** that created the **first Mystery Dungeon game** featuring **Dragon Quest's Torneko** as protagonist, establishing the **Myst...
22. ADOM (Ancient Domains of Mystery)
ADOM (Ancient Domains of Mystery) is a roguelike role-playing game developed by Thomas Biskup, initially released in 1994. The game is notable for its complex systems, extensive character development ...
23. ZAngband
**The Angband expansion masterpiece** - Topi Ylinen's **foundational variant** that **revolutionized Angband development**, featuring **massive content expansion**, **innovative race/class combination...
24. Linley's Dungeon Crawl
Linley's Dungeon Crawl is a roguelike game developed by Linley Henzell, first released in 1995. The game introduced innovative spellcasting mechanics and streamlined design principles that influenced ...
25. MAngband
MAngband (Multi-user Angband) is a multiplayer roguelike developed by Alex Dingle and the MAngband Development Team, first released in 1997. The game adapts single-player Angband for multiple simultan...
26. SLASH'EM
SLASH'EM (Super Lotsa Added Stuff Hack - Extended Magic) is a major NetHack variant developed by Warren Cheung and the SLASH'EM Development Team beginning in 1997. The variant represents one of the mo...
27. Chocobo's Mysterious Dungeon
Chocobo's Mysterious Dungeon is a roguelike video game developed and published by Square for the PlayStation console, released on December 23, 1997. The game features the Chocobo character from the Fi...
28. Tales of Middle Earth (ToME)
**The Tolkien masterpiece** - Nicolas Casalini's **legendary achievement** that created the **most authentic Middle-earth gaming experience**, evolving from **Angband variant** to **independent master...
29. Tales of Middle Earth (ToME)
**The Tolkien masterpiece** - Nicolas Casalini's **legendary achievement** that created the **most authentic Middle-earth gaming experience**, evolving from **Angband variant** to **independent master...
30. xNetHack
xNetHack is an early graphical NetHack variant developed by Curtis Olson (Oreh) and contributors around 2000. The project featured a native X11 interface with tile-based graphics and mouse support, re...
31. IVAN (Iter Vehemens ad Necem)
IVAN (Iter Vehemens ad Necem) is a roguelike developed by Timo Kiviluoto featuring revolutionary body part systems, material physics simulation, and unforgiving complexity that creates detailed combat...
32. TomeNET
**The ToME multiplayer evolution** - The **TomeNET Development Team's** **ambitious achievement** that transformed **Tales of Middle Earth** into a **persistent multiplayer world**, featuring **real-t...
33. SAngband
**The skill system revolutionary** - Leon Marrick's **groundbreaking innovation** that **eliminated traditional character classes** in favor of **flexible skill-based progression**, pioneering **class...
34. EvilHack
EvilHack is an experimental NetHack variant developed by Eric W. Harland, released in 2003. The game explores anti-heroic themes and incorporates experimental mechanics that depart from traditional he...
35. EyAngband
EyAngband is an Angband variant developed by Eytan Zweig, released in 2003. The game represents an experimental approach to roguelike development within the Angband framework, featuring distinctive th...
36. FAngband
FAngband is an Angband variant developed by Nick McConnell, first released in 2003 and actively maintained. The game is set in Tolkien's First Age of Middle-earth, specifically drawing from The Silmar...
37. POWDER
POWDER is a roguelike game developed by Jeff Lait that adapted traditional roguelike gameplay for handheld gaming platforms. Originally designed for the Game Boy Advance, the game features streamlined...
38. Pokémon Mystery Dungeon: Red Rescue Team
**The franchise roguelike breakthrough** - Chunsoft's **revolutionary achievement** that successfully merged **beloved Pokémon characters** with **authentic roguelike mechanics**, creating **accessibl...
39. NPPAngband
NPPAngband (No Partial Packages Angband) is an Angband variant developed by Diego González and the NPP Development Team, first released in 2006. The variant focuses on user interface improvements and ...
40. Oangband
Oangband is an Angband variant developed by Bahman Rabii and Leon Marrick, released in 2006. The variant attempts to integrate the best features from various Angband variants while maintaining game ba...
41. Dwarf Fortress
Dwarf Fortress is a complex simulation game developed by Tarn Adams over more than 20 years, featuring Adventure Mode roguelike gameplay within a fully simulated world with emergent storytelling and p...
42. Dungeon Crawl Stone Soup
Dungeon Crawl Stone Soup is a traditional roguelike that evolved from Linley's Dungeon Crawl in 2006, focusing on removing tedious mechanics while preserving strategic depth. ## Design Philosophy The...
43. Dungeon Crawl Stone Soup
Dungeon Crawl Stone Soup is a traditional roguelike that evolved from Linley's Dungeon Crawl in 2006, focusing on removing tedious mechanics while preserving strategic depth. ## Design Philosophy The...
44. SporkHack
SporkHack is a NetHack variant developed by Derek Ray, Tangles, and K2 that focuses on gameplay balance improvements and technical enhancements. The variant features varied Gehennom levels, new specia...
45. UnAngband
**The scope expansion masterpiece** - Andrew Doull's **ambitious achievement** that created **one of the most expanded Angband variants**, featuring **multiple dungeons**, **surface wilderness explora...
46. Hengband
Hengband is a Japanese Angband variant developed by the Hengband Development Team, featuring comprehensive Japanese localization, unique Asian-inspired features, and active development that demonstrat...
47. Brogue
Brogue is a roguelike game developed by Brian Walker, with initial development beginning in 2009. The game is known for its refined approach to traditional roguelike design and has been maintained by ...
48. SpliceHack
**The magic system masterpiece** - Theo Tsagkarakis (Splice)'s **innovative achievement** that created a **magic-focused NetHack variant** featuring **revolutionary spell rebalancing**, **fused monste...
49. UnNetHack
**The randomness revolution** - Patric Mueller (Bhaak) and UnNetHack Contributors' **innovative achievement** that created an **active NetHack variant** emphasizing **increased randomness**, **interfa...
50. Cardinal Quest
Cardinal Quest is a streamlined roguelike game developed by Ido Yehieli and published by Tametick in 2011. The game was designed to make traditional roguelike mechanics accessible to casual gaming aud...
51. Dungeons of Dredmor
Dungeons of Dredmor is a roguelike role-playing game developed and published by Gaslamp Games, released on July 13, 2011. The game achieved significant commercial success on Steam, selling over 750,00...
52. 100 Rogues
100 Rogues is a mobile roguelike game developed by Dinofarm Games and released for iOS in 2011. The game is notable for being among the first major roguelikes designed specifically for mobile platform...
53. Pixel Dungeon
Pixel Dungeon is a mobile roguelike game developed by Watabou that demonstrated the successful adaptation of traditional roguelike mechanics for touchscreen devices. The game established design templa...
54. Tales of Maj'Eyal
**The modern roguelike masterpiece** - DarkGod's **unprecedented achievement** in **traditional roguelike evolution**, featuring **revolutionary skill tree complexity**, **cinematic presentation**, an...
55. DynaHack
DynaHack is a NetHack variant developed by tungtn and other contributors, released in 2013. The game is notable for its advanced ASCII interface improvements and significant content additions to the t...
56. PosChengband
PosChengband is an Angband variant developed by Chris Carr and the PosChengband Development Team, recognized as one of the most content-rich entries in the Angband family. The game features extensive ...
57. One Way Heroics
**The roguelike pacing revolution** - Smoking WOLF's **brilliant innovation** that transformed **traditional turn-based exploration** into **constant forward momentum**, featuring **88% positive Steam...
58. Shattered Pixel Dungeon
Shattered Pixel Dungeon is an enhanced fork of the original Pixel Dungeon developed by Evan Debenham (00-Evan). The game represents a comprehensive enhancement of the original mobile roguelike, featur...
59. Dungeonmans
Dungeonmans is a traditional roguelike game developed by Jim Shepard and published by Adventurepro Games in 2014. The game combines classic roguelike mechanics with humorous writing and an innovative ...
60. GruntHack
GruntHack is a NetHack variant developed by Jason McIntosh and contributors, first released in 2015. The variant focuses on increasing NetHack's difficulty while maintaining gameplay fairness, featuri...
61. UnExplored
UnExplored is a real-time action roguelike game developed by Ludomotion, known for its innovative approach to procedural dungeon generation. The game creates interconnected underground complexes with ...
62. Tangledeep
Tangledeep is a roguelike role-playing game developed by Impact Gameworks, released in 2018. The game combines traditional roguelike mechanics with Japanese RPG elements, featuring 16-bit inspired pix...
63. AceHack
AceHack is a NetHack variant developed by Jérôme Péron, released in 2019. The variant focuses on modernizing the user experience of NetHack while preserving its traditional gameplay mechanics. ## Key...
64. Slay the Spire
Slay the Spire is a roguelike deckbuilder game developed and published by Mega Crit Games that combines card-based strategy mechanics with roguelike progression systems. The game has sold over 5 milli...
65. WazHack
WazHack is a NetHack-inspired roguelike developed by Waz Games that features a unique 3D side-scrolling perspective designed for mobile platforms. The game adapts traditional roguelike complexity to t...
66. Ancient Dungeon VR
Ancient Dungeon VR is a virtual reality roguelike game developed by Eric Thullen and released in 2020. The game represents one of the first major attempts to translate traditional roguelike mechanics ...
67. Hades
Hades is an action roguelike game developed by Supergiant Games, released in 2020. The game is set in the underworld of Greek mythology and follows Zagreus, son of Hades, attempting to escape to the s...
68. Noita
Noita is a physics simulation roguelike developed by Nolla Games featuring pixel-perfect physics simulation where every single pixel is a simulated material, creating unprecedented emergent gameplay t...
69. Citadel (TI-84+ CE)
Citadel is a roguelike game developed by Dennis Yang for the TI-84+ CE graphing calculator, released in 2021. The game demonstrates the technical feasibility of implementing complex roguelike mechanic...
70. Stoneshard
Stoneshard is an isometric turn-based roguelike game developed by Ink Stains Games and published by HypeTrain Digital. The game features a detailed injury and treatment system, complex equipment manag...
71. Against the Storm
Against the Storm is a city-building roguelike developed by Eremite Games and published by Hooded Horse, released in 2023. The game combines traditional city-building mechanics with roguelike meta-pro...
72. Against the Storm
Against the Storm is a city-building roguelike developed by Eremite Games and published by Hooded Horse, released in 2023. The game combines traditional city-building mechanics with roguelike meta-pro...
73. Roguecraft
**The modern Amiga masterpiece** - Badger Punch's **remarkable achievement** that demonstrates **ongoing Amiga development vitality** by creating a **cutting-edge roguelike** with **advanced AGA chips...