┌─────────────────────────────────────────────────────────────────────────────┐ │ ROGUELIKE DATABASE │ └─────────────────────────────────────────────────────────────────────────────┘

┌─ MAGIC SYSTEM GAMES ─┐ │ 33 games with this tag │ └─────────────────────────┘

Tag: magic system
Games: 33
Date Range: 1975 - 2020

01. dnd (PLATO)

[traditional] 1975 by Gary Whisenhunt

dnd (PLATO) is a computer role-playing game developed by Gary Whisenhunt and Ray Wood for the PLATO system in 1975. The game represents one of the earliest computer implementations of Dungeons & Drago...

Other
Diff: hard

02. Moria

[traditional] 1983 by Robert Alan Koeneke

Moria is Robert Alan Koeneke's 1983 literary roguelike that brought Tolkien's Middle-earth to the genre, establishing the template for depth-based dungeon exploration and spawning the entire Angband f...

Unix, DOS
Diff: hard

03. Larn

[traditional] 1986 by Noah Morgan

Larn is a 1986 roguelike developed by Noah Morgan that introduced time pressure mechanics and emotional stakes to roguelike design, featuring a daughter rescue narrative, volcanic depths exploration, ...

Unix, DOS
Diff: moderate

04. UMoria

[traditional] 1987 by James E. Wilson

**The Unix foundation** - James E. Wilson and David J. Grabiner's **essential achievement** that transformed **Moria into portable Unix code**, becoming the **genetic foundation for Angband** and **co...

Unix, Linux, Windows
Diff: hard

05. NetHack

[traditional] 1987-07-28 by NetHack DevTeam

NetHack is a free and open-source roguelike game originally developed in 1987 as a successor to Hack. The game has been in continuous development for over 35 years and is known for its complexity and ...

Windows, Linux, macOS
Diff: extreme

06. Angband

[traditional] 1993-04-11 by Angband Development Team

Angband is a free and open-source roguelike game derived from UMoria in 1993. The game is set in J.R.R. Tolkien's Middle-earth and is based on the fortress of Angband from The Silmarillion. It is cons...

Windows, Linux, macOS
Diff: extreme

07. ADOM (Ancient Domains of Mystery)

[traditional] 1994 by Thomas Biskup

ADOM (Ancient Domains of Mystery) is a roguelike role-playing game developed by Thomas Biskup, initially released in 1994. The game is notable for its complex systems, extensive character development ...

Windows, Linux, DOS
Diff: extreme

08. ZAngband

[traditional] 1994 by Topi Ylinen

**The Angband expansion masterpiece** - Topi Ylinen's **foundational variant** that **revolutionized Angband development**, featuring **massive content expansion**, **innovative race/class combination...

Windows, Linux, DOS
Diff: extreme

09. Linley's Dungeon Crawl

[traditional] 1995 by Linley Henzell

Linley's Dungeon Crawl is a roguelike game developed by Linley Henzell, first released in 1995. The game introduced innovative spellcasting mechanics and streamlined design principles that influenced ...

DOS, Windows, Linux
Diff: hard

10. MAngband

[traditional] 1997 by Alex Dingle

MAngband (Multi-user Angband) is a multiplayer roguelike developed by Alex Dingle and the MAngband Development Team, first released in 1997. The game adapts single-player Angband for multiple simultan...

Windows, Linux, macOS
Diff: extreme

11. SLASH'EM

[traditional] 1997 by Warren Cheung

SLASH'EM (Super Lotsa Added Stuff Hack - Extended Magic) is a major NetHack variant developed by Warren Cheung and the SLASH'EM Development Team beginning in 1997. The variant represents one of the mo...

Windows, Linux, macOS
Diff: extreme

12. Chocobo's Mysterious Dungeon

[roguelike] 1997-12-23 by Square

Chocobo's Mysterious Dungeon is a roguelike video game developed and published by Square for the PlayStation console, released on December 23, 1997. The game features the Chocobo character from the Fi...

PlayStation
Diff: moderate

13. Tales of Middle Earth (ToME)

[traditional] 1998 by Nicolas Casalini (DarkGod)

**The Tolkien masterpiece** - Nicolas Casalini's **legendary achievement** that created the **most authentic Middle-earth gaming experience**, evolving from **Angband variant** to **independent master...

Windows, Linux, macOS
Diff: hard

14. xNetHack

[traditional] 2000 by Curtis Olson (Oreh)

xNetHack is an early graphical NetHack variant developed by Curtis Olson (Oreh) and contributors around 2000. The project featured a native X11 interface with tile-based graphics and mouse support, re...

Unix, Linux
Diff: extreme

15. TomeNET

[traditional] 2001 by DarkGod

**The ToME multiplayer evolution** - The **TomeNET Development Team's** **ambitious achievement** that transformed **Tales of Middle Earth** into a **persistent multiplayer world**, featuring **real-t...

Windows, Linux, macOS
Diff: extreme

16. SAngband

[traditional] 2002 by Leon Marrick

**The skill system revolutionary** - Leon Marrick's **groundbreaking innovation** that **eliminated traditional character classes** in favor of **flexible skill-based progression**, pioneering **class...

Windows, Linux, DOS
Diff: extreme

17. EvilHack

[traditional] 2003 by Eric W. Harland (EvilHack)

EvilHack is an experimental NetHack variant developed by Eric W. Harland, released in 2003. The game explores anti-heroic themes and incorporates experimental mechanics that depart from traditional he...

DOS, Windows, Linux
Diff: extreme

18. EyAngband

[traditional] 2003 by Eytan Zweig

EyAngband is an Angband variant developed by Eytan Zweig, released in 2003. The game represents an experimental approach to roguelike development within the Angband framework, featuring distinctive th...

Windows, Linux
Diff: extreme

19. FAngband

[traditional] 2003 by Nick McConnell

FAngband is an Angband variant developed by Nick McConnell, first released in 2003 and actively maintained. The game is set in Tolkien's First Age of Middle-earth, specifically drawing from The Silmar...

Windows, Linux, macOS
Diff: extreme

20. Hellband

[traditional] 2004 by Konijn

Hellband is an Angband variant developed by Konijn in 2004, featuring a hell-themed setting with demonic creatures and horror atmosphere. The variant maintains traditional Angband gameplay while trans...

Windows, Linux
Diff: extreme

21. NPPAngband

[traditional] 2006 by Diego González

NPPAngband (No Partial Packages Angband) is an Angband variant developed by Diego González and the NPP Development Team, first released in 2006. The variant focuses on user interface improvements and ...

Windows, Linux
Diff: extreme

22. Oangband

[traditional] 2006 by Bahman Rabii

Oangband is an Angband variant developed by Bahman Rabii and Leon Marrick, released in 2006. The variant attempts to integrate the best features from various Angband variants while maintaining game ba...

Windows, Linux, macOS
Diff: extreme

23. Dungeon Crawl Stone Soup

[roguelike] 2006-09-19 by DCSS DevTeam

Dungeon Crawl Stone Soup is a traditional roguelike that evolved from Linley's Dungeon Crawl in 2006, focusing on removing tedious mechanics while preserving strategic depth. ## Design Philosophy The...

Windows, Linux, macOS
Diff: hard

24. SporkHack

[traditional] 2007 by Derek Ray

SporkHack is a NetHack variant developed by Derek Ray, Tangles, and K2 that focuses on gameplay balance improvements and technical enhancements. The variant features varied Gehennom levels, new specia...

Windows, Linux, macOS
Diff: extreme

25. UnAngband

[traditional] 2007 by Andrew Doull

**The scope expansion masterpiece** - Andrew Doull's **ambitious achievement** that created **one of the most expanded Angband variants**, featuring **multiple dungeons**, **surface wilderness explora...

Windows, Linux, macOS
Diff: extreme

26. Hengband

[traditional] 2008 by Hengband Development Team

Hengband is a Japanese Angband variant developed by the Hengband Development Team, featuring comprehensive Japanese localization, unique Asian-inspired features, and active development that demonstrat...

Windows, Linux
Diff: extreme

27. SpliceHack

[traditional] 2009 by Theo Tsagkarakis (Splice)

**The magic system masterpiece** - Theo Tsagkarakis (Splice)'s **innovative achievement** that created a **magic-focused NetHack variant** featuring **revolutionary spell rebalancing**, **fused monste...

Linux, Windows
Diff: extreme

28. UnNetHack

[traditional] 2011 by Patric Mueller (Bhaak)

**The randomness revolution** - Patric Mueller (Bhaak) and UnNetHack Contributors' **innovative achievement** that created an **active NetHack variant** emphasizing **increased randomness**, **interfa...

Windows, Linux, macOS
Diff: extreme

29. DynaHack

[traditional] 2013 by tungtn

DynaHack is a NetHack variant developed by tungtn and other contributors, released in 2013. The game is notable for its advanced ASCII interface improvements and significant content additions to the t...

Windows, Linux, macOS
Diff: extreme

30. PosChengband

[traditional] 2013 by Chris Carr

PosChengband is an Angband variant developed by Chris Carr and the PosChengband Development Team, recognized as one of the most content-rich entries in the Angband family. The game features extensive ...

Windows, Linux, macOS
Diff: extreme

31. GruntHack

[traditional] 2015 by Jason McIntosh (grunt)

GruntHack is a NetHack variant developed by Jason McIntosh and contributors, first released in 2015. The variant focuses on increasing NetHack's difficulty while maintaining gameplay fairness, featuri...

Windows, Linux, macOS
Diff: extreme

32. AceHack

[traditional] 2019 by Jérôme Péron (wasting-away)

AceHack is a NetHack variant developed by Jérôme Péron, released in 2019. The variant focuses on modernizing the user experience of NetHack while preserving its traditional gameplay mechanics. ## Key...

Windows, Linux, macOS
Diff: extreme

33. Noita

[action] 2020-10-15 by Nolla Games

Noita is a physics simulation roguelike developed by Nolla Games featuring pixel-perfect physics simulation where every single pixel is a simulated material, creating unprecedented emergent gameplay t...

Windows
Diff: extreme