┌─ DUNGEON CRAWLER GAMES ─┐ │ 57 games with this tag │ └─────────────────────────┘
01. dnd (PLATO)
dnd (PLATO) is a computer role-playing game developed by Gary Whisenhunt and Ray Wood for the PLATO system in 1975. The game represents one of the earliest computer implementations of Dungeons & Drago...
02. pedit5
Pedit5 is recognized as the first computer dungeon crawler, developed in late 1975 by Reginald "Rusty" Rutherford at the University of Illinois Urbana-Champaign. The game was created as a solo program...
03. Beneath Apple Manor
Beneath Apple Manor is a computer game developed by Don Worth and published by The Software Factory in 1978. It was one of the first commercial games to feature procedurally generated dungeons, predat...
04. DUNGEON (PET)
DUNGEON is a computer game developed by Brian Sawyer for the Commodore PET computer in 1979. It represents one of the earliest attempts to bring mainframe-style dungeon crawling games to personal comp...
05. Mines of Mordor
Mines of Mordor is a roguelike computer game developed by Scott Cunningham in 1979 for the TRS-80 personal computer. It represents one of the earliest roguelike games developed for home computers and ...
06. Rogue
Rogue is the foundational video game that defined the roguelike genre, created by Michael Toy and Glenn Wichman (with later contributions from Ken Arnold and Jon Lane) at UC Berkeley. The game was inc...
08. Sword of Fargoal
Sword of Fargoal is one of the earliest console roguelike games, developed by Jeff McCord and originally released for the Commodore VIC-20 and Commodore 64 in 1982. The game featured technical innovat...
09. Telengard
**The commercial real-time pioneer** - Daniel Lawrence's **groundbreaking achievement** that created one of the **first widely distributed commercial roguelikes** with **innovative real-time elements*...
10. Ancalagon
Ancalagon is a roguelike game developed by Hans Pennings for the Philips P2000 computer, released in 1983. The game is historically significant as one of the earliest non-English roguelike implementat...
11. Moria
Moria is Robert Alan Koeneke's 1983 literary roguelike that brought Tolkien's Middle-earth to the genre, establishing the template for depth-based dungeon exploration and spawning the entire Angband f...
12. Advanced Rogue
Advanced Rogue is a roguelike game developed by Michael Morgan and Ken Dalka, released in 1984. It represents the first major expansion and enhancement of the original Rogue, introducing significant n...
13. Super Rogue
Super Rogue is an enhanced version of Rogue developed by Robert Dan Henry in 1984 as part of the mid-1980s Unix community enhancement wave. The game features improved visual presentation, expanded mec...
14. Larn
Larn is a 1986 roguelike developed by Noah Morgan that introduced time pressure mechanics and emotional stakes to roguelike design, featuring a daughter rescue narrative, volcanic depths exploration, ...
15. Omega
Omega is a roguelike game developed by Laurence Brothers, first released in 1987. The game introduces persistent village systems, guild membership mechanics, and multiple victory conditions to the rog...
16. UMoria
**The Unix foundation** - James E. Wilson and David J. Grabiner's **essential achievement** that transformed **Moria into portable Unix code**, becoming the **genetic foundation for Angband** and **co...
17. NetHack
NetHack is a free and open-source roguelike game originally developed in 1987 as a successor to Hack. The game has been in continuous development for over 35 years and is known for its complexity and ...
18. NetHack
NetHack is a free and open-source roguelike game originally developed in 1987 as a successor to Hack. The game has been in continuous development for over 35 years and is known for its complexity and ...
19. Castle of the Winds
Castle of the Winds is a graphical roguelike game developed by Rick Saada and published by SaadaSoft in 1989. The game is notable for being one of the first successful roguelikes to use a graphical us...
20. Angband
Angband is a free and open-source roguelike game derived from UMoria in 1993. The game is set in J.R.R. Tolkien's Middle-earth and is based on the fortress of Angband from The Silmarillion. It is cons...
21. ADOM (Ancient Domains of Mystery)
ADOM (Ancient Domains of Mystery) is a roguelike role-playing game developed by Thomas Biskup, initially released in 1994. The game is notable for its complex systems, extensive character development ...
22. ZAngband
**The Angband expansion masterpiece** - Topi Ylinen's **foundational variant** that **revolutionized Angband development**, featuring **massive content expansion**, **innovative race/class combination...
23. Linley's Dungeon Crawl
Linley's Dungeon Crawl is a roguelike game developed by Linley Henzell, first released in 1995. The game introduced innovative spellcasting mechanics and streamlined design principles that influenced ...
24. MAngband
MAngband (Multi-user Angband) is a multiplayer roguelike developed by Alex Dingle and the MAngband Development Team, first released in 1997. The game adapts single-player Angband for multiple simultan...
25. SLASH'EM
SLASH'EM (Super Lotsa Added Stuff Hack - Extended Magic) is a major NetHack variant developed by Warren Cheung and the SLASH'EM Development Team beginning in 1997. The variant represents one of the mo...
26. Tales of Middle Earth (ToME)
**The Tolkien masterpiece** - Nicolas Casalini's **legendary achievement** that created the **most authentic Middle-earth gaming experience**, evolving from **Angband variant** to **independent master...
27. xNetHack
xNetHack is an early graphical NetHack variant developed by Curtis Olson (Oreh) and contributors around 2000. The project featured a native X11 interface with tile-based graphics and mouse support, re...
28. IVAN (Iter Vehemens ad Necem)
IVAN (Iter Vehemens ad Necem) is a roguelike developed by Timo Kiviluoto featuring revolutionary body part systems, material physics simulation, and unforgiving complexity that creates detailed combat...
29. TomeNET
**The ToME multiplayer evolution** - The **TomeNET Development Team's** **ambitious achievement** that transformed **Tales of Middle Earth** into a **persistent multiplayer world**, featuring **real-t...
30. SAngband
**The skill system revolutionary** - Leon Marrick's **groundbreaking innovation** that **eliminated traditional character classes** in favor of **flexible skill-based progression**, pioneering **class...
31. EvilHack
EvilHack is an experimental NetHack variant developed by Eric W. Harland, released in 2003. The game explores anti-heroic themes and incorporates experimental mechanics that depart from traditional he...
32. EyAngband
EyAngband is an Angband variant developed by Eytan Zweig, released in 2003. The game represents an experimental approach to roguelike development within the Angband framework, featuring distinctive th...
33. FAngband
FAngband is an Angband variant developed by Nick McConnell, first released in 2003 and actively maintained. The game is set in Tolkien's First Age of Middle-earth, specifically drawing from The Silmar...
34. Hellband
Hellband is an Angband variant developed by Konijn in 2004, featuring a hell-themed setting with demonic creatures and horror atmosphere. The variant maintains traditional Angband gameplay while trans...
35. POWDER
POWDER is a roguelike game developed by Jeff Lait that adapted traditional roguelike gameplay for handheld gaming platforms. Originally designed for the Game Boy Advance, the game features streamlined...
36. Steamband
**The steampunk revolution** - Greg Wooledge's **thematic masterpiece** that **completely transformed Angband's fantasy world** into **Victorian-era industrial adventure**, featuring **steam-powered t...
37. NPPAngband
NPPAngband (No Partial Packages Angband) is an Angband variant developed by Diego González and the NPP Development Team, first released in 2006. The variant focuses on user interface improvements and ...
38. Oangband
Oangband is an Angband variant developed by Bahman Rabii and Leon Marrick, released in 2006. The variant attempts to integrate the best features from various Angband variants while maintaining game ba...
39. Dungeon Crawl Stone Soup
Dungeon Crawl Stone Soup is a traditional roguelike that evolved from Linley's Dungeon Crawl in 2006, focusing on removing tedious mechanics while preserving strategic depth. ## Design Philosophy The...
40. SporkHack
SporkHack is a NetHack variant developed by Derek Ray, Tangles, and K2 that focuses on gameplay balance improvements and technical enhancements. The variant features varied Gehennom levels, new specia...
41. UnAngband
**The scope expansion masterpiece** - Andrew Doull's **ambitious achievement** that created **one of the most expanded Angband variants**, featuring **multiple dungeons**, **surface wilderness explora...
42. Hengband
Hengband is a Japanese Angband variant developed by the Hengband Development Team, featuring comprehensive Japanese localization, unique Asian-inspired features, and active development that demonstrat...
43. Brogue
Brogue is a roguelike game developed by Brian Walker, with initial development beginning in 2009. The game is known for its refined approach to traditional roguelike design and has been maintained by ...
44. SpliceHack
**The magic system masterpiece** - Theo Tsagkarakis (Splice)'s **innovative achievement** that created a **magic-focused NetHack variant** featuring **revolutionary spell rebalancing**, **fused monste...
45. UnNetHack
**The randomness revolution** - Patric Mueller (Bhaak) and UnNetHack Contributors' **innovative achievement** that created an **active NetHack variant** emphasizing **increased randomness**, **interfa...
46. DynaHack
DynaHack is a NetHack variant developed by tungtn and other contributors, released in 2013. The game is notable for its advanced ASCII interface improvements and significant content additions to the t...
47. PosChengband
PosChengband is an Angband variant developed by Chris Carr and the PosChengband Development Team, recognized as one of the most content-rich entries in the Angband family. The game features extensive ...
48. GruntHack
GruntHack is a NetHack variant developed by Jason McIntosh and contributors, first released in 2015. The variant focuses on increasing NetHack's difficulty while maintaining gameplay fairness, featuri...
49. Caves of Qud
Caves of Qud is a science fantasy roguelike developed by Freehold Games, reaching full version 1.0 on December 5, 2024, after development beginning in 2007. ## Critical Reception The game received th...
50. Enter the Gungeon
Enter the Gungeon is a bullet-hell roguelike developed by Dodge Roll that sold over 3 million copies and established the bullet-hell roguelike subgenre. ## Commercial Success The game achieved over 3...
51. Cogmind
Cogmind is a sci-fi roguelike developed by Josh Ge at Grid Sage Games, evolving from a 2012 7DRL Challenge entry through public alpha (May 2015), beta (May 2017), to Steam Early Access on October 16, ...
52. AceHack
AceHack is a NetHack variant developed by Jérôme Péron, released in 2019. The variant focuses on modernizing the user experience of NetHack while preserving its traditional gameplay mechanics. ## Key...
53. Ancient Dungeon VR
Ancient Dungeon VR is a virtual reality roguelike game developed by Eric Thullen and released in 2020. The game represents one of the first major attempts to translate traditional roguelike mechanics ...
54. Citadel (TI-84+ CE)
Citadel is a roguelike game developed by Dennis Yang for the TI-84+ CE graphing calculator, released in 2021. The game demonstrates the technical feasibility of implementing complex roguelike mechanic...
55. Stoneshard
Stoneshard is an isometric turn-based roguelike game developed by Ink Stains Games and published by HypeTrain Digital. The game features a detailed injury and treatment system, complex equipment manag...
56. Roguecraft
**The modern Amiga masterpiece** - Badger Punch's **remarkable achievement** that demonstrates **ongoing Amiga development vitality** by creating a **cutting-edge roguelike** with **advanced AGA chips...
57. Blue Prince
Blue Prince is a puzzle roguelike game developed and published by Raw Fury, released in 2025. The game has received significant critical acclaim and has been noted as one of the highest-rated games of...