┌─────────────────────────────────────────────────────────────────────────────┐ │ ROGUELIKE DATABASE │ └─────────────────────────────────────────────────────────────────────────────┘

┌─ HISTORICAL GAMES ─┐ │ 9 games with this tag │ └─────────────────────────┘

Tag: historical
Games: 9
Date Range: 1975 - 1995

01. dnd (PLATO)

[traditional] 1975 by Gary Whisenhunt

dnd (PLATO) is a computer role-playing game developed by Gary Whisenhunt and Ray Wood for the PLATO system in 1975. The game represents one of the earliest computer implementations of Dungeons & Drago...

Other
Diff: hard

02. pedit5

[traditional] 1975 by Rusty Rutherford

Pedit5 is recognized as the first computer dungeon crawler, developed in late 1975 by Reginald "Rusty" Rutherford at the University of Illinois Urbana-Champaign. The game was created as a solo program...

Other
Diff: varies

03. Beneath Apple Manor

[traditional] 1978 by Don Worth

Beneath Apple Manor is a computer game developed by Don Worth and published by The Software Factory in 1978. It was one of the first commercial games to feature procedurally generated dungeons, predat...

Other
Diff: moderate

04. DUNGEON (PET)

[traditional] 1979 by Brian Sawyer

DUNGEON is a computer game developed by Brian Sawyer for the Commodore PET computer in 1979. It represents one of the earliest attempts to bring mainframe-style dungeon crawling games to personal comp...

Other
Diff: moderate

05. Mines of Mordor

[traditional] 1979 by Scott Cunningham

Mines of Mordor is a roguelike computer game developed by Scott Cunningham in 1979 for the TRS-80 personal computer. It represents one of the earliest roguelike games developed for home computers and ...

Other
Diff: moderate

06. Sword of Fargoal

[traditional] 1982 by Jeff McCord

Sword of Fargoal is one of the earliest console roguelike games, developed by Jeff McCord and originally released for the Commodore VIC-20 and Commodore 64 in 1982. The game featured technical innovat...

C64, Other
Diff: moderate

07. Telengard

[traditional] 1982 by Daniel Lawrence

**The commercial real-time pioneer** - Daniel Lawrence's **groundbreaking achievement** that created one of the **first widely distributed commercial roguelikes** with **innovative real-time elements*...

DOS, C64, Apple II
Diff: moderate

08. UnReal World

[traditional] 1992 by Sami Maaranen

UnReal World is a survival simulation roguelike game developed by Sami Maaranen and Erkka Lehmus. The game has been in continuous development since 1992, making it one of the longest-developed rogueli...

Windows, Linux, macOS
Diff: extreme

09. Mystery Dungeon: Shiren the Wanderer

[traditional] 1995-12-01 by Chunsoft

**The roguelike masterpiece** - Chunsoft's **legendary achievement** that created **one of the greatest roguelikes ever made**, featuring **original character Shiren** in **feudal Japan setting** with...

Super Famicom, Nintendo DS, Wii
Diff: hard